8/25/2023 0 Comments Dead space 3 chaptersThe crafting system is deep and satisfying yet has a pretty barebones tutorial. Having nothing to see but the void of space, and nothing to hear but your heartbeat, is a great pace changer if you’ve just come from a scene of high intensity and action. I mean, you’re out in space – you can’t fall off a cliff, you can see in all directions… Where’s the threat? Spacewalks and Zero-G succeed in Dead Space precisely for that reason: we WANT to have periods of tension and suspense. You probably don’t see spacewalks in many games because it’s an action that’s “low intensity” by nature. Isaac’s background as an engineer, plus our deep space setting, is what originally inspired us to explore the idea of doing Zero-G. Few popular games, if any, have attempted to recreate what it’s like to be an astronaut. The game features some unnerving yet engrossing spacewalk sections. We talked to executive producer of Dead Space 3 and vice president of Visceral Games, Steve Papoutsis, about the thought processes behind these changes and the critical reception ( read our review) of the game. Some gamers have criticized the developer for the inclusion of microtransactions and claim the sequel focuses too heavily on action. For the first time, players can team up with a friend for co-op or build their weapons from scratch. Visceral Games’ third installment in the successful Dead Space series introduces many new features to the horror franchise.
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